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Post by Shannon on Oct 24, 2006 15:14:04 GMT -5
So I CAN play my smiter?
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Post by Heath on Oct 24, 2006 15:25:17 GMT -5
if your smiter is 40 enhance 36 rejuv ;-P
the three clerics spec we are looking at right now are
40 enhance 36 rejuv (spec dex/qui spec str/con) 46 Rejuv 28 enhance (bases) 41 Rejuv 35 enhance (yellow spec AF, fill in str/con)
Those look right to you shannon?
I really don;t care who plays what spot to be honest most likely you guys should stay where you are and i should respec to the 41 rejuv spec, that way if either of you are missing some game night i can fill in for ya for a 2 cleric group.
As far as the group goes the only other option for trey is to have shannon do mins and trey finish leveling his (46??) cleric and move him to cleric. Not sure about that because i know shannon didn;t like playing her mins, and trey does really wants to play one. Though we would be able to try it out alot faster.
Edit: bob has 28 enhance spec right, that with +12 enhance(+6 skills in template and +6 for being rr7) he needs 20% buff bonus to get cap'd bases. which he has.(just a reminder for myself)
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Post by Shannon on Oct 24, 2006 16:48:09 GMT -5
Specs look fine. : ) And, yeah, I'd like to stay with the one I have.
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Post by gwyraan on Oct 24, 2006 17:01:17 GMT -5
we're gonna be f**ked on speed. I'd like to see you go 43 for actual good speed, gives you higher stun and gives you a rez mez when you actually have time to get it off why wouldnt you
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Post by Heath on Oct 24, 2006 20:27:26 GMT -5
trey was f**king with us, mins can't even go crush. hes actually going 50 inst 44 thurst for the 27sec hinder style.
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